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Motion Capture for the Masses

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Archive for the ‘Software Release’ Category

The New Update 4.6.5 Released

Posted on: December 26th, 2024

V 4.6.2 Released. Holiday Discount!

What’s new:

For more information and download links visit Release notes.

30% Holiday Discount: Merry Christmas and Happy New Year! Stay safe and creative!
Use the coupon code NY2025 to get 30% off any product till Jan 19th, 2025.

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The New Update 4.6.4 Released

Posted on: November 1st, 2024

The New Update 4.6.4 Released

What’s new:

Calibration for RGB cameras based on AI-detected joints added.

We’ve been working hard to utilize AI tracking for calibration process and we managed to implement simplified calibration workflow for RGB cameras. You now have option to use human joints detected by AI algorithms as markers instead of flashlight.

This also made possible calibration based on action video itself, without the necessity to record dedicated calibration video. Of course, there are certain limitations, but generally the calibration workflow for RGB cameras becomes much easier.

For more information and download links visit Release notes.

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The New Update 4.6.3 Released

Posted on: April 4th, 2024

The New Update 4.6.3 Released

What’s new:

  • AI-based Tracking with Auto-recover option feature added. It allows to automatically detect and fix tracking errors with the help of AI-based tracking.
  • [BUG fix] Rare AI-based tracking crashes in some cases.
  • [BUG fix] Fixed crashing on project closing when Pose Mismatch view mode is on.
  • [BUG fix] Project recording with Real-time Tracking for Live Preview could not open.

For more information and download links visit Release notes.

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The New Update 4.6.2 Released

Posted on: December 26th, 2023

The New Update 4.6.2 Released

What’s new:

  • Trajectory filtering for AI poses that improves overall AI-based Tracking quality.
  • Interpolation of AI poses missed due to misdetections that improves overall AI-based Tracking quality.

For more information and download links visit Release notes.

30% Holiday Discount: Merry Christmas and Happy New Year! Stay safe and creative!
Use the coupon code NY2024 to get 30% off any product till Jan 17th, 2024.
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The New Update 4.6.1 Released

Posted on: November 8th, 2023

The new version 4.6.1 includes improvements to AI-based pose detection and a number of bug fixes.

What’s new:

  • Detect Pose (AI) now sets head, feet poses and hands orientation if Track or Track (AI-Based) tracking option selected.
  • Improved quality of Detect Pose (AI) for arms, legs and feet.
  • Set realistic arm and leg twists in Detect Pose (AI) (formerly set zero twists).
  • Ensure from enormous arm twists in jitter removal, Detect Pose (AI).

Bug fixes:

  • Trajectory filtering was not applied after AI-based tracking.
  • AI-based feet tracking sometimes returned invalid pose that led to crash.
  • Rare crashes in trajectory filtering, jitter removal related to AI-based tracking.

For more information and download links visit Release notes.

The New Version 4.6 is Out!

Posted on: September 6th, 2023

The New Version 4.6 is Out!

For the past year our dev team’s been busy working hard on the new version that has just come out. We experimented a lot with recently introduced AI-based tracking algorithms and find effective way to use them for high-accurate full-body motion capture we master in since 2008.

Despite all the hype around AI algorithms they have not only widely advertised advantages, but also their limitations. If we talk about human motion capture, the major one is that AI algorithms that guess based on numerous movement patterns contained in training datasets, cannot track well unique / rare / complex motions. So we combined AI tracking with our proprietary high-accurate algorithms that find pose that best match actual input data, to make the tracking pipeline easier, faster and add more features without the need for accuracy trade-off.

Read More>>

30% Fall Discount:

To celebrate current important software update, we offer special 30% discount off any perpetual, one-year or annual support prolongation software plans,  in our Online Store. Use coupon code NV4623 (offer expires Sept 26th, 2023).

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iPi Mocap Live Link Plugin for Unreal Engine 5.0 Released

Posted on: July 22nd, 2022

iPi Mocap Live Link plugin for Unreal Engine 5.0 released.

Use it in the same way as plugins with UE4. Live Link menu item is now in Window > Virtual Production group in UE5.

Plugin download link: https://files.ipisoft.com/iPiMocap-Unreal-5-0.zip

Docs on how to use the plugin: https://docs.ipisoft.com/Animation_Streaming#Usage_in_Unreal

Importand Updates and Enhancements in Motion Transfer Profile Editing

Posted on: June 27th, 2022

Importand Updates and Enhancements in Motion Transfer Profile Editing

We have released updates and fixes for editing of motion transfer profiles.
What’s new:

  • Improvements in UI for editing of motion transfer profile:
    • Check that no duplicate targets used when updating a symmetric bone mapping.
    • Update a symmetric bone when adding/removing a target bone.
    • Enabled the “(Unused)” item in the combo list.
  • Fixes in editing of motion transfer profile:
    • Fixed crash when trying to select an already used target bone in the viewport.
    • Fixed inability to map symmetric bone when it can’t be assigned automatically.
    • Fixed an error when reading swing/twist weights from an XML file.

See details in the release notes:

http://docs.ipisoft.com/iPi_Mocap_Studio_Release_Notes#ver._4.5.7.258

The New Version Includes Unreal Engine’s MetaHuman Character Support

Posted on: April 18th, 2022

The New Version Includes Unreal Engine’s MetaHuman Character Support

The recent release of iPiMocapStudio 4.5.6 includes support for Unreal Engine’s MetaHuman character and other motion transfer enhancements:

  • Support for Unreal Engine’s MetaHuman character in animation export and streaming.
  • Motion transfer enhancements (see details).
    • Allow for multiple target bones in character mapping.
    • Allow for separate swing and twist rotation channels.
  • Added built-in motion transfer profile for Daz Genesis 8 character.
  • Using separate swing and twist rotation channels in UE4 Mannequin, Endorphin built-in motion transfer profiles.

See details in the release notes:

http://docs.ipisoft.com/iPi_Mocap_Studio_Release_Notes#ver._4.5.6.256

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Animation Streaming to Unity and Live Feedback Improvements Released

Posted on: October 11th, 2019

Animation Streaming to Unity and Live Feedback Improvements Released

The recent release of iPiRecorder 4.4.4 and iPiMocapStudio 4.3.0 includes important new features and improvements:

  • Animation streaming to Unity
  • Significant improvements in quality of Live Tracking
  • Foot tracking improved for depth sensors

See details in the release notes:

http://docs.ipisoft.com/iPi_Mocap_Studio_Release_Notes#ver._4.3.0.239

http://docs.ipisoft.com/iPi_Recorder_Release_Notes#ver._4.4.4.81

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