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Motion Capture for the Masses

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The new version 4.6.1 includes improvements to AI-based pose detection and a number of bug fixes.

What's new:

  • Detect Pose (AI) now sets head, feet poses and hands orientation if Track or Track (AI-Based) tracking option selected.
  • Improved quality of Detect Pose (AI) for arms, legs and feet.
  • Set realistic arm and leg twists in Detect Pose (AI) (formerly...
EMAV-2
Using iPi Motion Capture To Teach 3D Animation In A Public School

A Q&A With Josep Maria Duque, Technical Coordinator at EMAV

(School of Audiovisual Media), Barcelona

Since 1970, EMAV («Escola de Mitjans Audiovisuals», https://www.ema... a public school dependent on the Barcelona Education Consortium, has been actively involved in...

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The New Version 4.6 is Out!

For the past year our dev team's been busy working hard on the new version that has just come out. We experimented a lot with recently introduced AI-based tracking algorithms and find effective way to use them for high-accurate full-body motion capture we...

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A Conversation With Blood & Clay Film Director A Q&A With Martin Rahmlow, Director of Blood & Clay Short Film Blood & Clay (https://bloodan... is an animated short movie (~20 min) co-directed by Martin Rahmlow and Albert Radl. The movie tells the story of the orphan Lizbeth, who tries to escape her nemesis...
Renderosity-Halloween-2022
A great opportunity to win a perpetual license of iPi Motion Capture - just send your animation to Renderosity Animation Halloween Contest. Submission deadline is Oct 31st. 1st prize is Pro, 2nd prize is Basic, and 3rd prize is Express edition. A lot of other sponsors give away their software licenses...
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iPi Mocap Live Link plugin for Unreal Engine 5.0 released. Use it in the same way as plugins with UE4. Live Link menu item is now in Window > Virtual Production group in UE5. Plugin download link: https://files.i... on how to use the plugin: https://docs.ip......
Importand Updates and Enhancements in Motion Transfer Profile Editing We have released updates and fixes for editing of motion transfer profiles. What's new:
  • Improvements in UI for editing of motion transfer profile:
    • Check that no duplicate targets used when updating a symmetric bone mapping.
    • Update a symmetric bone when adding/removing a target bone.
    • Enabled the "(Unused)"...
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The New Version Includes Unreal Engine's MetaHuman Character Support The recent release of iPiMocapStudio 4.5.6 includes support for Unreal Engine's MetaHuman character and other motion transfer enhancements:
  • Support for Unreal Engine's MetaHuman character in animation export and streaming.
    • Streaming animation to MetaHuman in Unreal Engine.
    • Motion transfer to MetaHuman character.
  • Motion transfer enhancements (see details).
    • Allow...
CGW_2022_03_MC

Computer Graphics World explores how our iPi Motion Capture technology is being used to create safe industrial warehouse settings and assembly areas for humans working alongside cobots, collaborative robots. Read the Q&A with Marco Capuzzimati, a research fellow at the University of Bologna, who is streaming mocap data from iPi Mocap Studio...

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Dirty Mechanics Competitive High School Robotics/Animation Team Uses iPi Motion Capture To Create Stand-Out Short Film

While most high school students are pushing parental boundaries, Keanu Brayman, a high school student and team co-captain and animation lead of the Dirty Mechanics Competition Team 3923, is more interested in pushing...